FANDOM


Here be listing of all 68 enchantments items can have, sorted by rank. It's in another post because previous is already getting very big.

Rank -1

Cursed items will recieve these.

21 - causes random teleport

45 - sucks blood of wielder

46 - disturbs your growth

47 - attracts monsters

Rank 0

In the end, they're just not very useful.

3 - decreases\improves your [skill]

6 - maintains [stat]

56 - catches signals from God

59 - reveals religion

Rank 1

1 - decreases\increases your [stat]

7 - deals [element] damage

9 - can be loaded with [ammo]

22 - prevents you from teleporting

23 - negates the effect of blindness

25 - negates the effect of confusion

26 - negates the effect of fear

27 - negates the effect of sleep

32 - floats you

48 - prevents aliens from entering your body

52 - decreases physical damage you take

Rank 2

2 - grants\weakens resistance to [element]

24 - negates the effect of paralysis

28 - negates the effect of poison

31 - negates the effect of being stranded by bad weather

35 - allows you to see invisible

53 - sometimes nullifies damage you take

57 - inflicts massive damage to dragons

58 - inflicts massive damage to undeads

61 - inflicts massive damage to Gods

Rank 3

Best normal.

29 - speeds up your travel progress

30 - protects you from Etherwind

33 - protects you from mutation

34 - enhances your spells

50 - increases the chance of extra melee attack

51 - increases the chance of extra ranged attack

54 - deals cut damage to the attacker

55 - diminishs bleeding

62 - deals magic damage to magic attacker

68 - enchances your breath

Rank 99

Extra rare.

8 - invokes [something]

36 - absorbs stamina from enemy

37 - brings an end

38 - absorbs MP from enemy

39 - gives you a chance to throw an absolute piercing attak

40 - occasionally stops time

41 - protects you from thieves

42 - allows you to digest rotten food

43 - protects you from cursing words

44 - increases your chance to deliver critical hits

64 - decreases enemy chance to deliver critical hits

65 - provides an interlocking shooting mechanism

66 - provides a proximity assist weapon

Rank 100

The ones you'll never get randomly.

49 - increases the qualitiy of reward

60 - makes audience drunk with haunting tones

63 - make possible to remote blow

67 - change mana to attack power

Notes

There're also up to four numbers in every entry. I think that latter two somehow are preventing wrong-type items from getting an enchantment, and the former two... chance of getting maybe.

And keep in mind: if you want to snack in enchantments 1-9, you should multiply the number by 10000, then add the id of ammotype\skill\stat\invoke\whatever.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.