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Machine translate this page

NotesEdit

  • I've been slowly translating the Japanese version of Elona into English for a while. With some people helping me, it's making a good progress lately. If anyone is willing to translate some text, it helps me a lot and I appriciate it. Translation doesn't have to be precise. Simply running Japanese text through a machine translator and adjusting them based on your feeling from playing the game will do. Please see the example before editing. Rfish 02:22, 15 June 2008 (UTC)

Sunstrike: This translation is completed

  • Virtually, this is the last major text that needed translation. There're other small text but for now, I'm really happy we've made it this far. Thanks a lot! Rfish 13:56, 19 June 2008 (UTC)

Example : OriginalEdit

Type: Sub-quest Dialog
Note: Sample quest

1

おはよう。
妹が欲しい。
Option 1 あげる。
ありがとう。
Option 2 だめ。
ばか!


2 After completing the quest

幸せです!

Example : TranslationEdit

Rfish 05:50, 1 June 2008 (UTC)

1

Good morning.
I want a younger sister.
Option 1 I'll give you mine.
Thank you.
Option 2 No.
Idiot!


2

I'm happy!

The letter to the king : OriginalEdit

Type: Main Quest
Note: a conversation after you bring the letter to king Xabi


1

斥候からの知らせを預かっていると?…よかろう、その者の書簡をわしの手元へ。"
…なるほど、恐れていたことが現実になったというわけだな。知らせにあるよう、悪しき者がレシマスに眠る秘宝を狙うのであれば、パルミアの王の名誉にかけてそれを阻止せねばなるまい…{Name}とやら、大儀であった。直ちに謝礼を用意させようではないか。


今の時勢、信頼に足る者の剣を遊ばせておくのは惜しい。もしパルミアの元で働く意志があるのなら、城の図書室にいるエリステアを訪ねるがよい。十分な報酬と名誉を約束しよう。
汝の活躍を楽しみにしておるぞ。

The letter to the king : TranslationEdit

<Sunstrike>

What’s that you say? You have a message from one of our scouts? …Very well then, let me see it.

I see… then what we feared has indeed come to pass. If evil has set its sights on the artifact hidden within the depths of Lesimas, then for the honor of our King we are bound to stop it…

You must be tired, {Name}. Give me a moment to prepare appropriate compensation for your efforts today.

In times like these, we can’t afford to let those we can trust sit idly on their swords. If you’re willing to serve Palmia, then you should pay a visit to Erystia in the library. We will be sure to reward you with honor and riches commiserate with your sacrifice.

Any assistance you provide to us will be most welcome.

Main Quest1 : OriginalEdit

Type: Main Quest
Note: Quest NPC is Erystia in Palmia

1

あなたが{Name}ですね。使いの者から聞いています。私はエリステア、ネフィア迷宮群の歴史の研究に携わって来ました。今は王の命によりレシマス調査隊の副長を務めていますが、洞窟に眠る多くの謎と危険な魔物の存在のために、調査は思わしく進んでいません。あなたのような冒険者に力になってもらえると心強いです。
Option1 断る
わかりました。考えが変わったら、また声をかけてください。
Option2 力になる
よかった。こんなことを言っては悪いけれど、城の兵士達は機転に欠けていて、調査にはあまり役に立ってくれなかったの。


2 After Option2

私達の目的は、レシマスを探索し、最下層にあるといわれる《秘宝》を持ち帰ることです。《秘宝》の正体とレシマスについての研究はある程度進んでいます。一度に言っても覚えられないでしょうから、必要があればその度に聞いてください。
最初の仕事として、あなたにはある人物の探索をお願いします。男の名は《カラム》。あなたと同じように、彼もレシマス探索の協力を買って出た屈指の冒険者です。調査隊の情報源として少なからぬ貢献をしていました。しかし、彼からの音沙汰がここ数週間まったくないのです。
あなたの任務は、レシマスに赴き、《カラム》との接触を試みることです。彼から最後に連絡があったのは、レシマスの16階。おそらくは、より深層に探索の手を広げているでしょう。彼の足取りをつかみ、私に報告してください。


3 After you found Karam (karam is speaking)

貴公は?そうか、エリステアが私を探すために…見ての通り私は傷を負い、もう動くことすらできぬ。しかし、貴公のおかげで、今まで生きながらえたことに意味を見出せるようだ。
貴公にお願いする。エリステアに、私の言葉を伝えてもらいたい。信じがたいことだが、レシマスの奥深くに眠る秘宝を守護しているのは、今は亡きザシム王の従弟ゼームだ。秘宝の、いやレシマスの魔に操られているのだろうか。もはや生身の人間ではあるまい。
それだけではない。ザナンのサイモアが秘宝を狙っていることは知っておろう。しかし、その理由は?
ゼームが持つ秘宝の名は《常闇の眼》。世界の真実を映すといわれている。レム・イドの終焉とシエラ・テールの始まりを説き、自身の説に莫大な支持を得ているサイモアが、今更秘宝を求めるのは何故だ?
サイモアの後押しにより、エレアとの戦が始まろうとしている。異形の森がレム・イドの災厄《メシェーラ》であるというのは、果たして確かなのだろうか。そして、もしサイモアの説が偽りであるとすれば、かの者の本当の目的は?…私には悪い予感がする。
私の役目はこれまでだ。この傷ではどうせ地上まで辿りつけまい。この報せを早く都に…貴公に運命の神の加護のあらんことを!

(kills himself)


Main Quest1 : TranslationEdit

<Sunstrike>

Main Quest 1: Erystia

Erystia: You must be {name}. I’ve already heard some of the soldiers talking about you. My name is Erystia, and I came to Nefia in order to research the history behind the various labyrinths here. The King has placed me in charge of the expedition to investigate Lesimas. Unfortunately, due to numerous obstacles and an abundance of hostile monsters residing in the caverns, our investigation has made little, if any, progress. It would be very reassuring if we had the strength of adventurers like you backing us up.

Option: I’m not interested.

Erystia: Fair enough… but should you change your mind feel free to come back.

Option: I will gladly pledge my strength to Palmia.

Erystia: Fantastic. I hate to admit it, but the castle’s regular soldiers have been virtually useless so far…

Erystia: Our objective is to penetrate to the deepest reaches of Lesimas and retrieve the <codex> hidden there. Once we know the true nature of the <codex>, we can complete our research on the ancient dungeon. You probably won’t remember all this after hearing it only once, so feel free to ask me about it again.

Erystia: Now, on to the first order of business. We need you to investigate the fate of one of our agents. His name is <Karam>. Like you, he is one of the foremost adventurers in the land. He agreed to assist with the expedition into Lesimas. He had been contributing information to the expedition’s limited intelligence on the caverns. However… we haven’t heard anything from him in some number of weeks.

Erystia: Your duty will be to penetrate into Lesimas and make contact with <Karam>. In the last report we received from him, he told us he was on the 16th floor. If you can find him, perhaps we can get this excavation back on track. Godspeed, {Name}, find out what happened to <Karam>.

Main Quest 1: Karam

Karam: Who’s there? So… Erystia sent you to find me… as you can see I’m badly wounded. I’m pretty much screwed aren’t I? But then… now that you’re here maybe I won’t have to die in vain after all.

Karam: I have something to ask of you. Relay this message to Erystia for me… Tell her that she must believe me when I say that the one guarding the codex in the depths of Lesimas is none other than former King Zashim’s brother, Zeome. He’s the one controlling the magic of the codex… or… no, not just the codex, but the whole of Lesimas. He’s no longer human… he’s something… more.

Karam: But it doesn’t end there… You need to know that Saimore from Zanan is also after the codex. But… why?

Karam: The codex Zeome possesses… it’s called the <Origin of Vice>. They say it describes the darkness inherent in the world. But if Saimore’s widely accepted story about the end of Rehm-Ido and the beginning of the era of Sierre Terre is true, then why would he be after the relic?

Karam: Saimore has been pushing for war against the Eleas. The truth is that Saimore’s claim that the irreverent forest destroyed the world of the era of Rehm-Ido is a carefully constructed lie and that the <Meshella> are real. But then, if Saimore's theory was just a deception meant to incite a war, then what is he really after? I have a bad feeling about all of this...

Karam: My role in this saga is at an end... I'll never make it out with these injuries... Deliver my message to the capital quickly... and may the gods of fate watch over you...

Main Quest2 : OriginalEdit

Type: Main Quest
Note: Quest NPC is Erystia in Palmia. King xabi has been killed in an event.
愚者の魔石=Fool's magic stone 覇者の魔石=King's magic stone 賢者の魔石=Sage's magic stone
灼熱の塔=the Tower of Fire 古城=the Old Castle 死者の洞窟=the Undead Hoard
ワイナン=Wynan イスシズル=Issizzle クルイツァ=Quruiza コルゴン=Corgon

1 you bring the news of karam's death

{Name}あなたの帰還を待っていました。カラムは無事に…いえ、その顔を見れば想像はつきます。私達の救助は遅すぎたのですね…。

(tell her what karam said)

カラムの言葉、確かに受け取りました。《常闇の眼》という古宝の伝承は、私も本で読んだことがあります。それは、イルヴァの大地の上に築かれた全ての歴史の真相を網羅していると伝えられています。もしカラムが危惧していたように、ザナンのサイモアが自らの説の誤りを葬らんとするためレシマスの秘宝を狙っているとしたら、私達はそれを阻止しなければなりません。
…王の悲報はもう耳にしているでしょう。都の土は涙で濡れていようとも、今の私達に喪に服している時間はありません。カラムと、そして王の意思を継ぐためにも。
あなたの次の任務は、三つの魔石の入手です。魔石には、レシマスの秘密を解く何らかの力が秘められていると伝えられています。魔石の所在は判明していますが、どこも危険な場所ばかり。まずは、各地を探索し、経験を積んでから臨んだほうがいいでしょう。
探索に必要な情報がある時は、いつでも私に話しかけてくださいね。帰還したばかりなのに酷ですが、あなたに期待しています。


2

Option1 レシマスについて
ネフィアの迷宮群の一つレシマスは、パルミアの歴史と大きな関わりがあります。エウダーナがネフィアの秘宝の一つにより繁栄を約束されたように、第三代の王ザシムと従弟ゼームもレシマスの秘宝を求め、調査隊を繰り出していました。
そしてある日、ついに調査隊の朗報を受けた王と従弟は、レシマスの最下層に赴き、秘宝の眠る部屋へと足を踏み入れたのです…しかし数刻の後、部屋から出てきたのはザシム王一人だけでした。ザシム王は側近にこう言ったと伝えられています。
「それは強き者の手の内では決して輝くことはない。弱き者の手の内では黄金のごとくまばゆいが、その輝きを他の者に見せることはできない。この秘宝は、常闇の中で永遠に眠っているべきものなのだ。直ちに部屋を封印するがよい。従弟はもはや帰っては来るまい」
秘宝が眠る部屋は魔術により封印され、封印の鍵となる三つの魔石は、それぞれ最も強大で邪悪な存在の元に送られたといいます。魔石の真の価値は知らさずに。
以来、パルミアの代々の王家は、ザシム王の意思を引き継ぎ、洞窟にはもう何もないかのように、他の国々の目を欺いてきたのです。


Option2 任務について
あなたの任務は、三つの魔石の入手です。魔石には、レシマスの秘密を解く何らかの力が秘められていると伝えられています。魔石の所在は判明していますが、どこも危険な場所ばかり。まずは、各地を探索し、経験を積んでから臨んだほうがいいでしょう。


Option3 古城について
古城の宝物庫には、数々の財宝とともに《覇者の魔石》が眠っていると伝えられています。ヴェルニースを南に下った閑静な森の中に佇むこの城は、古の王族により建てられました。しかし王都がパルミアに移り、廃墟となった城は、長らくならず者の拠点として使われるように…
一世紀前に《古城の主ワイナン》が占拠してからは、ダルフィの悪漢でさえ近づかない恐ろしい場所として知られるようになりました。危険度はレシマスの17階相当です。
噂では、《ワイナン》がまだ生きて王座に君臨しているとか…彼は生粋の戦士で、その手に持つ槍斧《ランキス》は相対するものの生命を吸い取ると怖れられています。地獄への耐性か、間合いをとる手段なくして彼と対するのは賢明とはいえませんね。


Option4 灼熱の塔について
パルミアを出て北の未開の地を越えていくと、真紅に燃え盛る灼熱の塔が見えます。この塔の守護者、《赤き義眼のクルイツゥア》と呼ばれる魔女が、《賢者の魔石》を所持しているはずです。《クルイツゥア》の強力な魔法だけでなく、彼女の僕であり夫である《鋼鉄竜コルゴン》の力も恐るべきものです。
言うまでもないですが、この塔を探索するには、何らかの手段で火への耐性を得る必要があるでしょう。もし体力を失っていくようであれば、耐性を高めてから挑戦したほうが無難です。危険度はレシマスの15階相当です。
Option5 死者の洞窟について
《愚者の魔石》が眠っているとされる死者の洞窟は、最も危険な場所です。多くの名のある冒険者が命を落とし、不死者となりこの洞窟の中をさ迷っています。
魔石はこの洞窟を支配する《闇の奇形イスシズル》が身に着けているはずです。死霊術使い達に崇められ、その名は大陸中で畏怖されていますが、《イスシズル》の姿や力は、全くの謎に包まれています…
死者の洞窟はヴェルニースとパルミアを結ぶ街道の中ほどにあり、危険度はレシマスの25階相当です。万全に準備を整えていく必要があるでしょう。


3 After you have gathered 3 magic stones

{Name}遂に三つの魔石を揃えたのですね。私達の調査によれば、魔石はレシマスの秘宝の間への扉を開く鍵となるはず。しかし、レシマスの奥深くには恐ろしい魔物が巣食い、その場所が何階にあるかまでは判明していません。
あなたの任務…おそらくは最後の任務は、決して易しいものではなく、失敗も許されません。レシマスの探索を進め、秘宝の間を見つけてください。そして、《常闇の眼》を地上に持ち帰り、ザナンの陰謀を阻止するのです。
カラムの言葉が正しければ、秘宝を守るのは今は亡きジャビ王の従弟ゼーム。ゼームは名うての魔術師としても知られていました。彼が生きながらえているのも何らかの魔力によるものでしょう。心して望んでください。
あなたの働きには、感謝の言葉だけでは報いきれません。この指輪は、スターシャ様からの贈り物です。あなたの冒険の成功を祈っています。


Main Quest2 : TranslationEdit

<Sunstrike>

Main Quest 2: Delivering the news of Karam’s death

Erystia: I’ve been waiting for you to return, {name}. I hope that Karam is… no, I can tell just by looking at you. Then our rescue attempt was too little too late.

Erystia: Well take Karam’s message to heart then… I remember reading about the <Origin of Vice> in one of these books. I believe it referred to the codex as an exhaustive account of the history of all things in Ilva. If, as Karam suspected, Saimore is trying to acquire the codex in order cover up gaps in his story we can't allow him to succeed.

Erystia: I'm sure you've already heard the tragic news about the king. All of Palmia is heartbroken by the king's demise, but we can't afford to spend our time mourning right now. We have to push on, for Karam... and for the king's sake.

Erystia: Your next task is to retrieve the three magic stones. It's written in several of our historical accounts that the stones are the key to unlocking the secrets of Lesimas. We already know where the stones are located, but actually getting the stones is definitely easier said than done. First, you should scout the areas, gather info, and build your strength.

Erystia: Please come see me anytime you get information that would be useful to the expedition. I know you've just returned and we’re asking an awful lot of you, but I don't have any other choice.

Option: Tell me about Lesimas

Erystia: Lesimas is one of the numerous ruins of Nefia. It is a significant part of the history of Palmia. The Eulderna sought to bring themselves prosperity using one of the treasures of Nefia, so the third king, Zashim and his cousin Zeome organized an excavation of Lesimas. Eventually the king and his cousin received word that the excavation had been completed, so they descended to the deepest reaches of Lesimas. Together they set foot into the darkened room where the codex was said to reside, yet after some number of hours, King Zashim emerged from the chamber alone. As the legend goes, King Zashim said the following words to his aides.

Erystia: "In the hands of the mighty it was dull and lifeless, devoid of magic... yet... in the hands of the meek it shone with a brilliant golden light that defies description. But no matter how I tried, I could not show that light to anyone else. The codex was meant to remain in these depths for all of eternity. We should seal this place off. My cousin will never return from these caves."

Erystia: And so, they sealed the cavern with powerful magic and bound that seal to three magic stones. They gave each stone to a powerful guardian and sent them to three separate strongholds to watch over the stones. I don't believe the guardians knew the true value or purpose of the stones.

Erystia: Since that day, the passing generations of Palmia's royal family have preserved King Zashim's mandate and we've always deceived the other nations into believing there was nothing of value in Lesimas.

Option: Tell me about the mission again.

Erystia: Your next task is to retrieve the three magic stones. It's said that the stones are the key to unlocking the secrets of Lesimas. We already know where the stones are located, but all three locations are extremely dangerous. First, you should scout the areas, gather info, and build your strength.

Option: Tell me about the ancient castle

Erystia: The <King's Magic Stone>, along with numerous other treasures, sleeps deep in the recesses of the vaults of the Ancient Castle, which was built by a long forgotten generation of the royal family. However, the royal family eventually relocated to Palmia and the former throne of the kingdom fell into disrepair and decay. It has been ages since anyone even set foot in the old castle...

Erystia: After <Lord Wynan> took charge of the castle in the first century, even the thugs of Derphy became too scared to approach the castle. The danger level in the castle is roughly equivalent to the 17th floor of Lesimas.

Erystia: It is rumored that <Wynan> still rules the throne along with his personally trained army. Legends tell that the deadly halberd he carries, <Rankis>, can drain the life from his enemies with the greatest of ease. It would be wise to boost your resistance to nether... oh, and bear in mind that unless you can time your actions wisely he'll devour you like a dog.

Option: Tell me about the tower of infernos

Erystia: If you head north from Palmia, through the untamed lands, you will eventually see a tower blazing with an aura of flames. The guardian of the tower, a powerful witch named <Quruiza the Red-eyed Deceiver>, watches over the <Sage's magic stone>. Quruiza's magic is not the only thing you have to fear either, her husband, the <Steel Dragon Corgon> has pledged his strength to her defense. No doubt you'll have to face him as well.

Erystia: I probably don't need to tell you this, but if you plan to brave the tower, you'll need some sort of powerful resistance to heat and flames. If you find you can't hack it inside, I'd suggest you find some way to protect yourself from the heat before venturing back inside. The danger level in the tower is roughly equivalent to the 15th floor of Lesimas.

Option: Tell me about the crypt of the damned

Erystia: The <Crypt of the Damned> is an ancient cave where the walking dead have amassed in droves. It is the most dangerous of the three strongholds. Countless famous adventurers have lost their lives in the crypt, doomed to wander its halls for all eternity as undead.

Erystia: I believe that the <Dark Abomination Issizzle> rules the hallowed crypts. He is a powerful necromancer and his name is feared all across the continent. Issizzle is shrouded in mystery so I'm afraid I can't tell you much more.

Erystia: The crypt of the damned is along the road that runs between Vernis and Palmia. The danger level of the crypt is roughly equivalent to the 25th floor of Lesimas. You will need to be well prepared before venturing into the crypts.

Part 3: After you have gathered 3 magic stones

Erystia: It looks like you've finally managed to acquire all three of the stones, {Name}. According to the information we've learned during the excavation, these stones are the key that will unlock the deepest reaches of Lesimas. However, be aware that terrifying monsters lurk in the abyss of Lesimas, and we have no idea how deep those caverns go.

Erystia: This will be your last mission. This will be no easy task, but failure is not an option. It's up to you to complete the excavation of Lesimas and find the room where the codex is kept. If you can’t retrieve the <Origin of Vice> we will never be able to uncover the conspiracy Zanan has set into motion.

Erystia: If what Karam told us is true, the codex will be guarded by the late king Zashim's cousin, Zeome. Zeome was known to have been a very powerful warlock. In his day, he was by far the most powerful sorcerer alive. I wouldn’t dare confront him unless you are extremely well prepared.

Erystia: Words alone are not enough to express our gratitude for all that you have done. This ring is a gift from Queen Stersha. We are praying for your success, {name}.

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