|Level 150 Mazin Priest|
Tactics: 164 (2%)
Long Sword: 102 (1%)
|Reaction to Player:||hostile|
|When Below 25% HP:||Heal Critical|
They almost always (90%) attempt to move to one square away before attacking. Their attacks consist of unarmed attacks, throwing their ranged weapon if they aren't adjacent, which is always a rock (90%) (they always wear two claws so both are boosted), slow (5%), or buffing themselves with hero (5%).
At low health they cast heal critical.
Shine ogres are innately immune to blindness. They share the same crippling weakness to soybeans like their lesser variants.
Shine ogres cannot be evolved.
cardshinecreates a card of a shine ogre.
figureshinecreates a figurine of a shine ogre.
The sprite number for shine ogres is 788 for the male and 789 for the female, with a color modifier of 5 (yellow tint). They are also surrounded by a glowing effect.