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Robber

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robber
Chara 166 robber
Level 5 Juere Thief
Attributes
Str: 15(Good) Con: 16(Good) Dex: 30(Superb)
Per: 22(Great) Lea: 20(Great) Wil: 12(Bad)
Mag: 12(Bad) Cha: 18(Good)
Life: 100 Mana: 100 Speed: 77
Skills Weapon Proficiencies

Tactics: 5 (67%)
Healing: 6 (70%)
Shield: 5 (67%)
Heavy Armor: 6 (70%)
Medium Armor: 11 (111%)
Lock Picking: 4 (64%)
Dual Wield: 6 (70%)
Light Armor: 6 (70%)
Evasion: 11 (111%)
Pickpocket: 6 (70%)
Stealth: 6 (70%)
Faith: 6 (70%)
Meditation: 6 (70%)
Magic Device: 5 (67%)
Negotiation: 9 (105%)
Performer: 6 (70%)

Long Sword: 10 (108%)
Axe: 6 (70%)
Martial Arts: 9 (105%)
Scythe: 6 (70%)
Blunt: 6 (70%)
Polearm: 6 (70%)
Stave: 6 (70%)
Short Sword: 11 (111%)
Bow: 10 (108%)
Crossbow: 6 (70%)
Throwing: 10 (108%)


robber
166 Robber E+
Level 5 Juere Thief
Attributes
Str: 15(Good) Con: 16(Good) Dex: 30(Superb)
Per: 22(Great) Lea: 20(Great) Wil: 12(Bad)
Mag: 12(Bad) Cha: 18(Good)
Life: 100 Mana: 100 Speed: 77
Skills Weapon Proficiencies

Tactics: 5 (67%)
Healing: 6 (70%)
Shield: 5 (67%)
Heavy Armor: 6 (70%)
Medium Armor: 11 (111%)
Lock Picking: 9 (105%)
Dual Wield: 6 (70%)
Light Armor: 6 (70%)
Evasion: 11 (111%)
Pickpocket: 6 (70%)
Stealth: 6 (70%)
Faith: 6 (70%)
Meditation: 6 (70%)
Magic Device: 5 (67%)
Negotiation: 9 (105%)
Performer: 6 (70%)

Long Sword: 10 (108%)
Axe: 6 (70%)
Martial Arts: 9 (105%)
Scythe: 6 (70%)
Blunt: 6 (70%)
Polearm: 6 (70%)
Stave: 6 (70%)
Short Sword: 11 (111%)
Bow: 10 (108%)
Crossbow: 6 (70%)
Throwing: 10 (108%)
Firearm: 6 (70%)


Robbers are a type of hostile NPC.

They will usually (70%) attempt to move to melee range before attacking. Their attacks consist of dual wield melee attacks, using their thrown weapon if not adjacent (75%), and the suspicious hand special action (25%), which steals some of the target's gold.

They have the cDropGold bit flag which makes them drop all their gold upon death.

You can purchase one from the slave master in Derphy for 1265 gold.

As pets, their teleporting antics will make them impossible to control. On the other hand, they are unlikely to be cornered and killed. Their ability to steal gold should allow them to train their potential. They can become decent shopkeepers.

MiscellaneousEdit

Flavor TextEdit

  • "I was just saying' we needed some coin, and look, it just came walkin' towards us."
  • "Your GP or your HP good chum!"
  • "Man, this one'll feed me for a week. Two even!"

WishingEdit

  • cardrob creates a card of a robber.
  • figurerob creates a figurine of a robber.

CustomizationEdit

The sprite number for robbers is 166, with a color modifier of 3 (red tint).

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