The effective range for each ranged weapon differs based on its type. Most of the time, the farther away your target is, the harder it is to hit them and the less damage you will do. The maximum range and damage based on range is given below.

Arms Covered  1  2  3  4  5  6  7  8  9 10
   Short Bow  07-10-10-08-06-04
    Long Bow  05-09-10-09-08-08-07-06-05-04
   Skull Bow  06-09-10-10-08-06-02
    Crossbow  08-10-09-08-07-06-05-04
    Throwing  06-10-07-04
      Pistol  10-09-07-05-03
     Shotgun  10-06-03
 Machine Gun  08-10-10-09-08-07-04
Laser Pistol  10-10-10-10-10-10-10-05

For instance, when your distance is 1 -- the enemy is right next to you -- and you fire a longbow, the weapon's damage modifier is 05, or 50%. At a distance of three tiles, your damage modifier is 10, or 100% of your basic damage. For best attack power with the longbow, you must keep your distance, which you can verify with the look command.

Bullets and energy cells can be used with pistols, shotguns, machine guns, and laser pistols.

Short bows and long bows use arrows.

Crossbows require bolts.

Thrown weapons can be equipped but cannot be fired while ammunition is equipped.

Elona+ changesEdit

Elona+ changes to range are listed here.

  Arms Covered   1  2  3  4  5  6  7  8  9 10
     Short Bow  09-10-10-08-06-02
      Long Bow  05-09-10-09-08-08-07-06-05-02
     Skull Bow  06-09-10-10-08-06-02
      Crossbow  08-10-09-08-07-06-05-02
Shuriken/Stone  06-10-07-02
         Panty  05-10-05-02
       Grenade  08-10-09-08-06-02
          Rock  09-10-05-02
  *Melee Throw  05-08-06-02
        Pistol  09-10-08-06-02
       Shotgun  10-08-02
   Machine Gun  08-10-10-09-08-07-02
  Laser Pistol  10-10-10-10-10-10-10-02
  Sniper Rifle  07-08-09-10-10-09-09-08-08-02
Distant attack  09-08-07-06

Among the changes to existing weapons, the shotgun and pistol have had their ranges slightly changed, and the laser pistol has had it's basic damage slightly reduced.

Out of the new weapons, the sniper rifle has it's own unique range, and repeating bows and ballista use the crossbow ranges.

Distant attack refers to the use of the distant attack special action that is obtained when wielding weapons with the "It make possible to remote blow" attribute, such as the whip or chainsickle. When used, all equipped melee weapons will attack at the listed range.

(*) Melee throw only works in Elona+, you can throw any types of melee weapons (or shield) by simply equipping them in the Shoot slot. It works exactly like throwing weapon but the damage modifier is a little bit lower than usually throwing. Weapons used to attack in this manner use the throwing skill to determine damage, and do not train their individual weapon proficiencies. Similarly, ranged weapons used in melee use the blunt skill, and their normal ranges do not apply even when using the distant attack skill.

-- Melee weapons in the Shoot-Slot also provide their stat bonuses.

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