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Protection value

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Protection value (PV) reduces the amount of physical damage a character takes. It is derived primarily from equipment, but is also influenced by dexterity and certain feats.

Damage is reduced both by a percentage and by a random number of points. The percentage and dice are displayed on the character sheet under "Prot"; higher PV raises both of these values.

10 dexterity, or 1 point in light, medium, or heavy armor skill is the equivalent of 1 PV.

Defense valuesEdit

TotalPV = PV + Dexterity/10 + Armor Skill

The percentage portion of damage reduction is 100 - 10000/(100+PV). Comparatively, each points in PV is woth at least 1% Max HP against reducible damage.

Total PV Damage Reduction
7 7% + 1d3
10 10% + 1d4
15 14% + 1d5
24 20% + 1d8
39 29% + 1d11
70 42% + 2d10
90 48% + 3d9
110 53% + 3d11
133 58% + 4d10
163 62% + 5d10
203 67% + 6d10
270 74% + 7d11
288 75% + 8d11
390 80% + 10d11


See also Edit

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