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Upon death, a monster may generate one or more of several different body parts. These are listed below in order of decreasing rarity.

The base value of all body parts is `600 + 40*monster_level`, but sale value caps out at 33%, which effectively makes the formula `200 + 13.334 * monster_level`. Numbers after the decimal point are truncated.

There seem to be enemies that don't follow this formula exactly, however - gold bells and bards, while relatively tame foes, drop parts that sell for quite a bit in comparison to other enemies of equal level. [confirm?]

Special Monster PartsEdit

  • Rabbit Tail (fluffy tail when unidentified) - Will increase your luck by 1 when eaten, looks the same as a skin. Drops from rabbit very rarely.

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