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  • http://elona.wikia.com/wiki/Category:NPCs_by_Bitflag

    This category does not show subcategories, as having any kind of population. It also does not show up in the parser when adding categories to pages. This is odd, also, on some pages it is impossible to add things to categories at least for me. For example on the Electric Cloud and Chaos Cloud pages I can't add them to cResFear tag or the cFloat either.

    I'm working on these categories because finding NPCs by bitflag is a very useful thing to do if making pet teams. It also removes the disparity between wiki pages that includes lines about a bitflag, but due to their wording, does not show in the same search results, i.e; "It self-inflicts Fury" would show on pages with cTemper bitflag, and in another page, "it has the cTemper bit", would give results, but it means you would need to do multiple different searches for the same thing.

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    • Just checked that category, and I see 21 subcategories listed, with the number of pages shown next to each subcategory. In other words, nothing out of the ordinary. Do you see it void of subcategories? Or do you mean it doesn't show a mixture of individual items and subcategories, like it shows in, say, the Items category? For individual pages to show up in a category, they have to be directly in that category afaik. Also, sometimes it takes a while for the server to update certain changes (e.g. after I deleted the three "marked for deletion" pages, they still showed up on the list for a while).

      Regarding the parser not listing categories, I'm curious about the type of editor you use (visual/rich-text/source). Editing the Chaos cloud page in source editor mode, I typed "[[Category:Cr" and it listed all the cRes category options.

      Thanks for the useful contributions; I think the new categories make these pages more easily accessible. Hopefully we can figure out the solutions to these issues as well.


      p.s. it's also helpful to mark category additions as minor edits, both because they don't cause substantial changes to the articles, and also because this makes it easier for users to filter their Recent Changes feed. :)

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    • I use the categories tab at the bottom of the page to add categories which doesn't enable me to make it a minor edit. Also the Chaos cloud page wouldn't save the categories themselves, nor do some of the others. For me, specifically, another user could change those pages.

      Edit; nevermind this is resolved using the edit button instead.

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    • Glad to see it worked out! Not sure why the tab behaves that way though.

      For minor edits, you can set your Preferences, under the Editing tab, to make edits "minor" by default. Useful when doing a bunch of minor edits at the same time - just need to remember to switch it back afterwards. :)

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    • A FANDOM user
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  • Do we really need a category for translation and spelling errors? That is a given for a growing wikia of this size.

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    • Those spelling errors are, for better or for worse, a unique aspect of Elona (think "snail thr android rider, curased coffin, yerles conbat plane etc.). As such, they are documented along with other aspects of the game.

      The sic tag and the category also help editors distinguish genuine in-game spelling mistakes from wikia typos by other editors.

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    • A FANDOM user
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  • i can't not be the only one who thinks how the current handle for combining the mod' elona plus with the orginal data is really poor


    The total mess of tiny comments if a thing is changed to keep the orginal infomation and the new infomation is promatic in the long run, as well as unneeded bloat really...


    Could what was done for a very few pages be expanded to any page that contains more then a few lines of text that had huge changes, as the current style both makes it more taxing to find infomation about the base game, and is not alwasys truely updated for plus

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    • Thats would be a tricky question giving that we never did know to much about how the food system worked side form guess work that at least was 'close enough' before plus happened, and so i at least dont really know just how much of it is valid for the orginal game

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    • I would like to have any data pertaining to the original to be accessible w/o elona+ stuff, both for people who only play elona vanilla (as it's the only one findable via the homepage) and elona+ stuff is still very volatile, a lot of stuff may not be up to date with the latest version of elona+


      i would like for the url of elona+ pages to be a bit more typable tho, maybe something like /special_action/elonaplus

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    • A FANDOM user
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  • Hi, I'm new here (but I have been using this forum for years) and I noticed that the cupid of love has a new sprite in Elona+ (1.70 but could be earlier) and I tried editing the page, but it needs to be done in Wikitext (I think) and I don't know how (never been a member of a wiki before), I'm really sorry if it's rude to ask people like this, I'm new here but I want to help, so again if I should not be asking like this I deeply apologize.

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    • Named uniques are not any different than regular npcs, as far as stats changes are concerned, so I wouldn't worry about, say, a pet <Gilphem> being different than the wild one. I'd just monsterball him and strip him of all equipment, then write the stats down.

      Gods can be a problem due to the god recruiting penalty. I normally monsterball one first to see if it has any precious equipment, and take note of its base innate resistances sans equipment. If it spawns with anything precious, then I generate one mob in a shelter via mapedit and check its stats there through wizmode.

      <The Chaos Child> would such an example. Monsterballed, the god recruiting penalty applies, but it spawns with two non-precious claws. I remove the claws, note its innate Chaos resistance and nothing else. Spawn a wild one in a shelter and note its actual stats (ignoring current attributes in favor of original ones, which are also shown).

      If the god does have precious equipment, like <Melugast AO-I>, it gets tricky. I guess one could factor the changes in like Astraltor wrote above. Theoretically one could also change a wild one into a pet via modifying values in CE/EloSnack without triggering the god recruiting penalty, but I haven't played around with that.

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    • OK!, if they have an item not yet in the game, I will just get the data from that first and steal everything else (in case of the <Melugast AO-I> he has the GAU-17 Custom so I can't steal his ammo, but the ammo barely affects his resistances, he has superb in everything but magic) I was afraid it would end up being something very complicated, I'm very relieved that it turned out to be something simple.

      again, thank you everyone for the help!

      also, the character I use has copious amounts of monster balls and lenses, so no worry there ^ ^.

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    • A FANDOM user
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  • The GAME HELP drop down is a dead link. The interactive maps are also dead.

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    • Thanks - this is bad news. Apparently the Wikia Maps service is being quietly and gradually removed. As far as I could see, it started with some shenanigans about its real-world map feature, but why fictional maps are also being affected is beyond me.

      To add insult to injury, its "replacement", MediaWiki Maps, is the very feature that was specifically NOT recommended when Wikia Maps was still a thing. Back then, the MediaWiki Maps extension could not be enabled even by admins, only by Wikia staff upon special request. Now it's a recommended "replacement". Not to us anyway, since real-world maps are useless here.

      Thanks for the heads-up. I'll remove the dead link. As for the individual maps on our pages, they still work, somewhat. Just need to figure out the best way of adding them back.

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    • This is a shame...

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    • A FANDOM user
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  • Thanks for all the comments and work you've put into the Wiki, it would truly be the less without you.

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    • Thank you, I'm glad you think so! :) I also enjoy reading your comments and edits. Lucky to have you here!

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    • A FANDOM user
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  • Not sure if you're the one to message for this kind of stuff, but here's a screenshot of the new weather triggering: http://i.imgur.com/cZveZJ9.png

    I hope it'll help you guys with editing the wiki pages, and thanks for all the hard work over the years! :)

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    • Awesome! ^_^ This is the kind of info I like to use when trawling the source code for relevant bits, so it'll definitely be useful!

      If you'd like, you could also make a post on the forum with this screenshot - maybe others will have comments, questions or experience to share about this new "fever" weather. :)

      Thanks for sharing!

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    • A FANDOM user
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  • You've put a lot of quality content and helpful advice into this wiki. Just wanted to say thank you for all of your contributions!

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  • Hey man sorry to bother you and such, I know you're good with the engine and stuff like that (I've followed the forum pre migration and such.)


    My savefile got corrupted and I was wondering if you know a way to restore it or such. Thanks in advance man.

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    • Yes, I can confirm that a new file.txt was generated after loading the save.

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    • Neat, thanks for confirming!

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    • A FANDOM user
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