Lock Picking is a dexterity based skill that allows you to open locked doors and containers. Skill use is automatic. Unlocking a container requires that you be carrying a lockpick when you attempt to open it and failure may cause the pick to break.
A character without Lock Picking will have to paralysis, confusion, or damage to strength. Practically vital if you don't want to miss the contents of more than half of the containers you get (bejeweled chests, safes, chests etc.).ash down locked doors, risking
A good way to train this skill is to wander random levels of the Puppy Cave unlocking all the doors you find. Another way is to spam the Door Creation spell and opening the resulting doors: this method also has the advantage of training magic-related skills at the same time.
#lockwill increase Lock Picking by 1 level and train its potential.
- Prior to 1.16fix1,
#lock pickinwill increase Lock Picking by 1 level and train its potential.
|Strength||Tactics · Two Hand · Weight Lifting · Long Sword · Axe · Martial Arts · Scythe|
|Constitution||Healing · Mining · Shield · Heavy Armor · Medium Armor · Carpentry · Blunt · Polearm · Stave|
|Dexterity||Lock Picking · Dual Wield · Light Armor · Evasion · Tailoring · Pickpocket · Jeweler · Disarm Trap · Short Sword · Bow · Crossbow · Throwing|
|Perception||Stealth · Sense Quality · Detection · Fishing · Eye of Mind · Greater Evasion · Marksman · Firearm|
|Learning||Literacy · Memorization · Alchemy · Anatomy · Gardening · Cooking · Gene Engineer|
|Will||Magic Capacity · Faith · Traveling · Riding|
|Magic||Meditation · Casting · Magic Device · Control Magic|
|Charisma||Negotiation · Investing · Performer|
|Speed||Swimming · Traveling (Elona+)|