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Invoke is an attribute sometimes found on weapons. Their effect has a chance to trigger each successful hit, depending on the number of #s, and is the same as the spell or special action of the same name. Triggering an invoke does not consume MP or stamina. Invokes are affected by the control magic skill. The power of the invoked ability/magic scales with the involved weapon skill. (ex: throwing for grenade damage)  

Possible invokesEdit

Offensive SpellsEdit

Balls are centered on the target, and bolts will follow a path to the target.

  • Raging Roar
  • Chaos Ball
  • Lightning Bolt
  • Darkness Bolt
  • Mind Bolt
  • Ice Bolt
  • Element scar
  • Nightmare
  • Mist of Silence
  • Web

Defensive SpellsEdit

These will be cast on the character wielding the weapon when invoked.

  • Divine Wisdom
  • Holy Veil
  • Hero
  • Speed
  • Regeneration
  • Holy Shield
  • Healing Rain

Special ActionsEdit

  • Draw Shadow
  • Lulwy's Trick
  • Dimensional Move
  • Shadow Step
  • Lightning Breath
  • Nerve Breath
  • Nether Breath
  • Grenade
  • Decapitation


Invoke ChancesEdit

The chance of a specific invoke is fixed and #s will only affect the strength of this invoke. 


Invoke Name Elona version 1.22 Elona+ version1.37
Element Scar 10% 10%
Draw target 50% 50%
Nightmare 10% 10%
Raging Roar 12% 12%
Chaos Ball 12% 12%
Lulwy's Trick 2% 2%
Dimensional Move 50% 50%
Shadow Step 50% -
Feather - 2%
Lightning Breath 15% 15%
Nerve Breath 15% 15%
Nether Breath 15% 15%
Divine Wisdom 4% 4%
Holy Veil 4% 4%
Hero 4% 4%
Speed 1% 1%
Regeneration 3% 3%
Holy Shield 2% 2%
Mist of Silence 10% 10%
Web 10% 10%
Lightning Bolt 15% 15%
Darkness Bolt 15% 15%
Mind Bolt 15% 15%
Ice Bolt 15% 15%
Healing Rain 2% 2%
Grenade 90% 90%
Decapitation 100% 44%
Gravity Sphere - 90%
Shining Wave - 4%

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