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diabolic clown
Diabolic clown
Level 70 Mazin Thief
Attributes
Str: 145(Hopeless) Con: 106(Hopeless) Dex: 113(Hopeless)
Per: 86(Hopeless) Lea: 106(Hopeless) Wil: 83(Hopeless)
Mag: 118(Hopeless) Cha: 93(Hopeless)
Life: 110 Mana: 90 Speed: 192
Skills Weapon Proficiencies

Tactics: 78 (2%)
Healing: 49 (1%)
Shield: 46 (1%)
Heavy Armor: 49 (1%)
Medium Armor: 83 (2%)
Lock Picking: 49 (1%)
Dual Wield: 49 (1%)
Light Armor: 49 (1%)
Evasion: 83 (2%)
Pickpocket: 49 (1%)
Stealth: 49 (1%)
Anatomy: 46 (1%)
Faith: 49 (1%)
Meditation: 49 (1%)
Magic Device: 46 (1%)
Control Magic: 46 (1%)
Negotiation: 49 (1%)

Long Sword: 80 (2%)
Axe: 49 (1%)
Martial Arts: 80 (2%)
Scythe: 49 (1%)
Blunt: 49 (1%)
Polearm: 49 (1%)
Stave: 49 (1%)
Short Sword: 83 (2%)
Bow: 80 (2%)
Crossbow: 49 (1%)
Throwing: 49 (1%)
Firearm: 49 (1%)

Resistances

Fire: Normal
Cold: Normal
Lightning: Normal
Darkness: Normal
Mind: Normal
Poison: Normal

Nether: Superb
Sound: Normal
Nerve: Normal
Chaos: Normal
Magic: No Resist

Diabolic clowns are a type of hostile NPC in Elona+. Their race is the Elona+ exclusive Mazin race.

They will always attempt to move into melee range before attacking. Their attacks consist of dual wield melee attacks (19%), throwing their ranged weapon (still at melee range) (38%), casting mist of frailness (19%),the touch of fear special action (19%), and stealing gold with suspicious hand (5%).

Occasionally, it will spawn with the Slash Joker in its inventory (a 1/100 chance).

They can make good shopkeepers due to their charisma and negation values, although the same level Elona+ version of Thief guild member is straight better as a shopkeeper.

They drop all their gold upon death. They have innately superb resistance to nether.

Evolutions

Diabolic clowns cannot be evolved.

Miscellaneous

Wishing

  • carddia creates a card of a diabolic clown.
  • figuredia creates a figure of a diabolic clown.

Customization

The sprite number for diabolic clowns is 149, with a color modifier of 7 (black tint).

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